I have not done this for a long while I know but decided I would for a change, I had seen first one request for transport from Arkadia to Calypso. The other requests began to appear for various routes and no one was responding.
I warped to Arkadia to make the initial pick-up and delivered the client to Calypso Space Station.
Next was a warp to Rocktropia to pick-up a second client who also needed transport to Calypso.
Final warp was a split cost for two people who needed transport from Calypso to Arkadia, one of these was a logged off transport.
Not the most cost-effective route planning but it was enjoyable and I earned a few PED.
I headed back to Crystal Palace and then onto Calypso Space Station where I went to the surface for a while for multiple reasons including the production of a new Warp Drive and to pick up an old disciple who is as yet to complete this task. We then warped back to Next Island.
I had requests to pick up two of the people I had transported earlier and return them to their starting point but was unable to do this due to previous commitments
1 Comment | tags: Arkadia, Calypso, Cee, Crystal Palace, Entropia, Entropia Universe, Logged off transport, Next Island, Pathfinder XXXI, Rocktropia, Space, sub-warp, Warp, Warp Drive, Warp Transport | posted in Arkadia Space Station, Calypso Space Station, Crystal Palace, Location, Logs, Next Island Space Station, Rocktropia Space Station, Sub-Warp, Warp
Start Location:- Arkadia Space Station.
Time:- 1850 MA.
Present: Kahlan, Nocturaline, Phil, Wolta and Myself.
Team name:- Sleepyheads Remember the Fallen.
We all arrive in good time and assemble on the main deck for two minutes silence to remember the Fallen. After which we take our posts and Wolta takes us to the training grounds.
Wolta’s hour:- Kahlan joins at 1855 just after we begin to take damage. Kills 38 for 5, 9, 5, 7, 34 and 7 PED loots, pretty good but not the global that will get us out of here.
Cee’s hour:- Having trouble staying awake, woke up to find Varyag right in front of me and had to turn away hard. Kills 30 for an 8 and a 33 PED loot, can’t keep my eyes open.
Nocturaline’s hour:- Kills 6 for nothing before the ship blew, this is the first I knew about it. Nocturaline said she had over 40 horrors, I couldn’t make the gun work as it jammed in the up position on entry to the turret, even zoom would not free it, so had to exit and re-enter then the ship was positioned so close to the stack that I couldn’t see what I was doing. We repair and then return to the stack which Nocturaline drags back to the Space Station. I’m not sure but I think I slept through almost all of Nocturaline’s hour.
A loss of 13 PED being a return of 94%.
I send apologies to the crew on the following day as I was not functioning on our return to the Space Station.
Leave a comment | tags: Arkadia, Blew the ship, Cee, Cosmic Horror, Crystal Palace, Damage, Entropia, Entropia Universe, Guns, Hunting, Kahlan, Nocturaline, Pathfinder XXXI, Phil, Pilot skill, Repair Skilling, Sleep, Sleep Skilling, Sleepyheads, Space, Varyag, Warp Drive, Wolta | posted in Logs, Space Skilling Saturday
Location:- Graveyard Fields
Time:- 1800 MA.
Present:- Nocturaline, Phil, Wolta and Myself.
Team name:- Sleepyheads Not Chardonnay 1995?
Nocturaline and Phil were already aboard and after summoning Wolta from the surface of Arkadia I warped us to Graveyard Fields whilst Wolta upgraded the ships armour, I am very fortunate where crew is concerned. On arrival Wolta took the helm. I was too lazy to think of a new team name so I recycled last week’s, that should help save the planet!
Wolta soon had us a busy in Engineering although I forgot to start the timer so looks like she gets a slightly extended session. 20 minutes later Wolta reported reaching level 16 Captain and that the skills were not too bad. Loot was good too, no globals but some decent loots.
I was next to the helm, I found there to be about the right number of Cosmic Horrors and the skill gains to be reasonable, loot was OK too! Looks like coming here may have been a good decision.
Nocturaline took the last shift, quite early she reported a lack of mobs but relocating resolved that and soon Engineering rang to the sound of RKs. Loot was again OK and Nocturaline reports an above average skill gain in Captain.
After, Nocturaline warps us to Crystal Palace this was the last warp from the current warp drive so I replace it with a gleaming, bright new one before stashing the loot, Wolta and Phil log and Nocturaline and I head to the surface of Calypso.
Decent loot tonight, I lost 16 PED which was a return of 94.95%, happy with that.
From the desk of
1 Comment | tags: Arkadia, Cosmic Horror, Crystal Palace, Entropia, Entropia Universe, Graveyard Fields, Gunner skill, Guns, Hunting, Nocturaline, Pathfinder XXXI, Phil, Pilot, Pilot skill, Repair Skilling, S.I., Sleepyheads, Space, Structural Integrity, Warp, Warp Drive, Warp Drive Replacemet, Wolta | posted in Logs, Space Skilling Saturday, Warp
After yesterday’s poor decision I decided to get to the Calypso system in haste as I had very little time available to me this evening. I wanted to partake in Merry Mayhem and I realised I was carrying a few lootable items so Crystal Palace storage was looking rather attractive.
The ship had been docked in its usual place, functioning as a marker at the edge of the safe zone around the Space Station on the way to the planet. So I just fired up the thrusters and headed straight for Arkadia before engaging the Warp drive. The ship reorientated it’s self and headed into warp right through the safe zone.
Emerging from warp quite close to Crystal Palace I fired the thrusters again and headed into the sage zone, docking this time inside one of the domes. Again I saw no other active ship.
1 Comment | tags: Arkadia, Calypso, Carrying, Crystal Palace, Entropia, Entropia Universe, Pathfinder XXXI, Space, Warp, Warp Drive | posted in Logs, Warp