Tag Archives: Micjack

Space Skilling Saturday 104 (WTF?)

Start Location:- Calypso Space
Time:- 1911 MA .
Present:- Nocturaline, Phil, Wolta and Myself.
Team name:- Sleepyheads Soon be Christmas

We leave a little late as we wait for Nocturaline to login, I have been watching the surroundings for some time and have seen several hostiles, most notably micjack. Wolta takes us out while I sit in the rear gun, I instruct her to turn towards micjack if he attacks, he does and Wolta turns, unfortunately for most of the time he is obscured by the ship which was frustrating, I only manage to get one shot off which of course misses. We stop at Crystal Palace so I can stash some lootables. We continue on once I am back aboard and in the rear gun where I stay until we approach the Training Ground.

We engage the Cosmic Horrors at 1929, not a good start! Wolta spots a hostile Sleipnir and watches it explodes after being hit by Horrors. A little later the same thing happens but with a Quad, maybe it’s a full moon or should that be a full Monria? When I first entered a turret the guns became stuck in the vertical position and I and to exit and re-enter to make them work. Wolta reports that skill gains were better when micjack was shooting at us than when the Horrors were attacking.

I take the helm for the second hour, it is during this time that I approach a Cosmic Horror only for it to vanish just as it is about to fire, this also happens twice! Either they are backfiring and annihilating themselves or possibly something ancient and dark is rising on Monria, I shall have to go and check but need to build up my sanity points a bit first. Generally there were not many Horrors today, one of them was unreachable at least at first and loot was poor too.

Nocturaline has hour three and soon reports an unreachable Horror, it seems to happen now and again but is odd, it takes a while for her to find Horrors, as with my stint they are sparse. Wolta spots a 10 PED HoF, no wonder loot is so poor! After my first visit to the guns Nocturaline reports a second unreachable Horror, it promptly vanished! Another unreachable proceeded to attack us for sometime before becoming reachable. My second visit to a turret I click on top front and end up in one of the bottom turrets! WTF is going on tonight?

Results for the session were a loss of 129 PED which was a return of 51%.

 

From the desk of
Chela Bias.

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Space Skilling Saturday 103 (The consequences of loyalty)

Start Location:- Calypso Space
Time:- 1858 MA .
Present:- Nocturaline, Phil, Wolta and Myself.
Team name:- Sleepyheads Full Thrust for 2016

We start with just Wolta and myself aboard, I had a message from Nocturaline earlier saying she would join us during the second hour.

Wolta took the helm and I sat in the rear turret while we left the Calypso system and headed to the training ground, just before arrival I left the turret and took my place in Engineering. We engaged the Cosmic Horrors at 1911. Wolta was cautious with the quantity, as there was only myself repairing things could easily go wrong. After my first visit to the guns we decided we could probably do more but both Nocturaline and Phil logged in about 1930 so there was no need to be concerned by it. We are kept very busy in Engineering, with the RK-20s not always managing to keep the ship in good condition. At the end of Wolta’s shift I am called to the guns for the 2nd time and find there to be only 6 Cosmic Horrors!

I take the next shift, I find the mob density to be quite good but that skill gains are low, I encounter a dense group of Horrors and ask Wolta if she may have lost them and she admits that she “Might of”. We manage a decent global during my second change of seat and have several Nova only loots.

Nocturaline takes the third hour, she reports a lack of mobs but finds some after changing location, there are a few decent loots as well. After her hour Nocturaline returns us to Crystal Palace where we disembark.

I head to storage there and stow all the loot with the exception of a mind force implant before heading back to the hanger and launching my Quad, I emerge to see Nocturaline and Wolta disappearing towards Calypso and head after them. I spot a hostile ahead of me, heading from the Space Station to Crystal Palace and wait for it do dock before continuing. As I leave the safe zone a Friendly comes into view also heading from the Space Station to Crystal Palace, this friendly is being pursued by a hostile, micjack. micjack breaks off his pursuit and comes after me, I turn and we begin to fire at each other while circling at quite close range, I manage to land a few hits but his experience pays off, my Quad is destroyed and shortly after so am I, fortunately I have no lootables about my person. I revive on the ship and decide to wait before continuing. Soon after both Wolta and Nocturaline revive next to me. Having loyally come to my aid micjack had also destroyed them, he brags of destroying 2 Equus in space chat, can’t really blame him for that.

Today’s results were quite good, a gain of 43 PED which was a return of 117%.


Space Skilling Saturday 99 (plus an initial warp)

Location:- Arkadian Space
Time:- 1900 MA .
Present:- Kahlan, Nocturaline, Phil, Scarlott, Wolta and Myself.
Team name:- Sleepyheads No pyjamas party

We being at Calypso Space Station, about 1850, where I summon Nocturaline and Wolta, Wolta upgrades the SI further (Thank you Wolta) while I warp to Arkadia Space Station.  The warp is delayed while Micjack shoots at us for a while, he really is a very pleasant fellow, it does not take too long for him to realise he is onto a loser and turns away. I did hail him good evening but there was no reply, maybe he was ignoring the local channel.

Once docked at Arkadia Space Station Wolta takes the helm and I summon Scarlott, we leave as soon as she is aboard and head to the training grounds.

As is now usual the first hour is Wolta’s and I start the clock once damage is taken. Wolta reports seeing Kronan as do I during my first visit to a turret when I see the ship in my sights. After I return to Engineering, Wolta reports Kronan hails us with a “hello” which Wolta returns. Shortly after my second visit to the guns at about 1940 Kahlan joins us and is invited to the team. Loot was poor throughout.

I took the the second hour, the density of the Horrors was quite good considering both Varyag and Kronan were skilling in the vicinity, I spotted them both at various times during my session. The ship was brought to the point of smoking several times but I did not need to exit the seat, the second herd I gathered did not want to form into a ball and killing them all took 3 visits to the guns, I counted 20 but it’s difficult to be sure. Both Nocturaline and Phil crashed, Phil more than once.

Nocturaline was up next and found few Horrors initially but that soon changed. I had a lot to kill on my visits to the guns and Engineering was kept busy. The loot was consistently poor unfortunately.

A loss of 153 PED was recorded which was a return of just 45%, not a good week for Space loot it seems.

 

From the desk of
Chela Bias.


Space Skilling Saturday 94 (Chaos)

Location:- Graveyard Fields
Time:- 1900 MA (Kind of) .
Present:- Antzy, Kahlan, Nocturaline, Phil, Scarlott, Wolta and Myself.
Team name:- Sleepyheads Danse Macabre

Prior to 1700, I wished to store some items at Crystal Palace so once aboard the ship I set off from Calypso Space Station. There were hostiles in the area, micjack being one of them but I ignored them and went anyway, the ship’s SI has deterred them in the past and I could see no reason as to why this would change. However, it did, micjack began firing almost immediately so I said “Good evening”, another hostile joined and possibly a 3rd? With no gunner and no engineers aboard all I could do was run for it which makes it easier as the attackers can focus their guns on just one repair point. Arriving in the safe zone around Crystal Palace and with the ship getting quite badly damaged I headed for the TP but the ship blew as I got to the bottom of the stairs and I was ejected into space with very few HP left. I said on the local channel “not quite fast enough” referring to my transit. A quad began firing at me and missed several times before I realise I had been in the safe zone long enough for me to no longer be damageable, the quad pilot did not realise this for a few more shots and as he and micjack turned away I said “good try :)”. It was the closest shave I have had and I shall be more cautious in future, just one person on repair would have made a difference here. I shall need to consider upgrading again so that I can make the run solo.

After storing my items I headed back to the ship and began to repair, I was joined shortly by Phil and we completed repairs together before I headed back to the Space Station safe zone, this time ignored by hostiles.

Wolta logs in aboard ship and tells me she needs to go to Crystal Palace. Arriving in the Space Station safe zone I initiate a summons and Antzy, Nocturaline and Scarlott answer and are welcomed aboard, I ask Nocturaline to instruct Scarlott in her duties whilst I turn around and head back to Crystal Palace so Wolta can make her visit. On the way Antzy tells me she has forgotten to bring her sweat and textures. Arriving at Crystal Palace again Wolta and Antzy disembark. I talk Antzy trough getting to the TP but it does not work and she needs a re-log before she can get to Calypso. Wolta returns to the ship and I head back to the Space Station to summon Antzy for a second time. With everyone finally aboard I head back to Crystal Palace and then turn away until clear before warping to Graveyard Fields where I relinquish the helm to Wolta. I’m fairly exhausted by this point.

After all that the Skilling session was something of an anticlimax.

Wolta takes the first session, there are plenty of Cosmic Horrors and plenty of damage to go with them, loot was somewhat lacking so no surprises there.

I took the second shift, I got a bit carried away and at one point had a train of 24 Horrors on the ship, I had to stand a couple of times while at the gun to prevent the ship from being destroyed. Skills were OK and I had no problems finding Horrors.

Nocturaline was last to the helm and again we were busy, there were lots of Horrors to kill.

Both Wolta and Nocturaline had little to report apart from this being a fun session.

New Blood tonight, Scarlott’s first time on a ship, I thought she did very well, paid attention to the situation and reacted appropriately. I hope she becomes a regular.

At the end of the session Nocturaline warped us to Arkadia where Nocturaline, Scarlott and Myself descended to the surface in one Quad and one Equus messing about a bit on the way.

Needless to say another loss was achieved -125 PED, 66.5% return.

That aside this was a fun session, the early logistics were a tad stressful as multiple private chats while trying to do something can be confusing.

From the desk of
Chela Bias.


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